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How to Gamify Career Paths to Retain and Engage Millennials

Before turning 21, the average American has spent 2,000-3,000 hours reading books and more than 3x that playing video games. That makes the average Millennial very close to being a gaming expert, according to Malcolm Gladwell's rule highlighted in Outliers: The Story of Success. If you've ever tracked your frequent flyer miles, credit card points, hotel rewards, or fantasy football scores you've been engaged through gamification. Gamification is the use of game design techniques and mechanics in a non-game context to solve problems and engage users. When humans achieve new levels in games, the brain releases dopamine which prompts excitement,